3D visualization artists and animators eager to learn more about Luxology’s modo 601 software will want to check out the recently released Getting Started with modo 601. In this 5-hour course, experienced artist and trainer Ellery Connell teaches you how to use modo to create models, textures, lighting, animation, and finished renderings. Even if you are familiar with previous versions of modo, you will benefit from Ellery’s in-depth knowledge and the coverage of new features like the new character animation and rigging tools, integrated Bullet Physics library-based hard and soft body dynamics, modeling enhancements, and workflow improvements.
For a great overview of how modo works, check out this free lesson in which Ellery explains the basics of 3D design. You’ll see how the modo interface uses geometry to create 3D shapes and textures, and how lighting and animation can make your 3D designs and animations even more realistic. Regardless of whether you are a commercial artist making a living with your 3D designs or a creative person simply wanting to express yourself effectively in the 3D environment, you’ll benefit from the tips and techniques presented in this course.



